Internal Combustion
(Alteration, Invocation/Evocation)

Range:  5 yards per level
Components:  V, S
Duration:  Special
Casting Time:  3
Area of Effect:  One creature per 3 levels
Saving Throw:  Special

This spell causes the victims' bodies to burst into very hot flames which have their origin within their bodies. The wizard can affect one creature per round, up to a maximum of one creature per three levels (round down). If the wizard takes a round to do something else, the remaining potential of the spell is lost. However, the wizard only has to concentrate during the actual casting of the spell, and has an initiative modifier of 3 when attacking on subsequent rounds. Any creature attacked is allowed a saving throw to avoid all damage, and is immune to further attacks from this particular casting of the spell. Those who fail their saving throw take 2 hit points of damage per level of the wizard. On succeeding rounds, the flames continue to burn, doing 1 hit point of damage per level of the wizard. On each of these rounds, the creature is allowed another saving throw (at the beginning of the round) to end the spell. The flames cannot be put out by any non-magical means. Any creature killed by this spell is completely reduced to ashes by the flames.

